
The Vagabond's plot a path through the Dimwood and hear tales of a great beast within... Gain access to an exclusive campaign, Shroud Over Saltmarsh, over on Patreon: https://legendsofavantris.com/patreon The Crooked Moon, a folk horror supplement for 5e, is available for preorder! Get the Crooked Moon at: https://thecrookedmoon.com/ Watch more D&D adventures in the world of Avantris live on Twitch: https://www.twitch.tv/legendsofavantris Check out our merch store: https://shop.legendsofavantris.com Join our community on Discord: https://legendsofavantris.com/discord Watch our many campaigns on YouTube: https://legendsofavantris.com/youtube All other links: https://linktr.ee/legendsofavantris Watch the full episode here: https://youtu.be/UIV-CeMXix8?si=q6Pshck_Y-bDCR5z
Chapter 1: What is the plot recap and setup for this episode?
Welcome to Legends of Avantris. I'm Mikey Gilder and you're listening to Uprooted. Here's what happened last time. Consult Nostradamus. I mean Quasimodo. I mean we've been begging you to.
Chapter 2: What are the vagabonds' options moving forward?
I'm just saying it's very busy. Figure out what to do next. Mr. Ledoux still thinks that Jean-Claude is Jean-Luc. I think, really, we have two broad options. OK. All right. I wish to decide. One is run. Two is kill the magistrate. And then, depending, I think we should vote and decide which one of those we want to do first. Thank you. Thank you. Thank you.
Thank you. Thank you. Thank you. Thank you. Thank you for collecting these votes. Thank you for coming up with the plans and helping me tally them.
And time for first! Is Pottsville in the Hollywood? Pottsville?
Freeboots! Yes! Yeah! We got to go grab old Bo. Get out of here.
We got to get your dad. And Jean-Claude, if you want to shoot on Mr. Ledoux's desk, that's fine. Just take him. You're welcome.
I really am. You got to get up. You got to pack what you can. Pack light. We got to get out of here. We're skipping town and running to Pottsville. We're getting out of here. We're getting you out of here. Pottsville. To be honest, they wanted us to murder somebody to clean your debt. And we didn't want to do it. We voted a lot. It was too many votes. There's no more time to explain.
You got to come with us now. What?
P.S. Enjoy my last surprise.
I'm gonna kill that accountant!
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Chapter 3: How do the characters plan their escape?
I completely forgot. Okay.
All right.
All right.
We're going to have to try this again. Oh, thank God. I just missed you.
You guys were dead. You were strangers.
I thought you were dead. Okay, okay, okay. Look at the fly again. Look at the fly again.
It's wow, I swear, you guys got horribly killed.
Yeah, and when we walk away from you, you're gonna see us die all over again. I'm gonna cast my last spell slot. What is it, 15? 15.
That's fucking good.
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Chapter 4: What happens when the group tries to deceive the townsfolk?
I got a nine, so I occasionally have an asthma attack and slow us down for 15 to 20 minutes.
Got it. John Claude and Grumling. I got a 12, and I don't think I've ever traveled through the woods before. Oh, no. So very, very frequently I'd be asking for stops so we could take a brief sit down and I could massage my bunions that are growing.
Roughly every time begging is an asthma attack. Yeah, exactly right.
I rolled a 16, and I think it's a plus two, so 18.
Nice, 18.
18, yeah.
Okay.
A woodsman. A woodsman.
I'm going to roll with the Borogar.
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