
Gaming hosts Josh and Ryan are back with another incredible video game filled episode. What ever happened to that gaming franchise? Remember Turok, or Splinter Cell? We dive into the video games and franchises that have been lost to time, discuss what made them memorable, and just why they aren’t around anymore. It’s another awesome gaming filled episode from the Video Gamers Podcast! Thanks to our MYTHIC Supporters: Redletter, Ol’ Jake, Disratory and Gaius Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Discord: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on Twitter: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/channel/UCU12YOMnAQwqFZEdfXv9c3Q Visit us on the web: https://videogamerspod.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices
Chapter 1: What games are considered lost to time?
Hello, fellow gamers, and welcome to the Video Gamers Podcast. You know, some games crash and burn. Others burn bright before simply fizzling out into obscurity. I'm looking at you, Twisted Metal. And yet others might be cult hits, but with a small group of people and just never really warranted a sequel.
Whatever the reason, on this episode, we're going to be covering the games or franchises that have been lost to time. Ones that at one point every gamer had heard of, but now are just whispers of times gone by. We'll be talking about some of our favorites, some we honestly don't really even know what happened to, and maybe a few where we know exactly what went wrong.
But first, some introductions are in order. I am your host, Josh, and joining me...
He had Perfect Dark at the top of his list until I reminded him the remake is coming. And he hasn't stopped smiling since. It's Ryan.
This is why I try to not share ahead of time, because that was just preliminary. Like, I know this is coming out, but I'm excited. But it took a long time for them to kind of revitalize this game. And then Josh, of course, has to just throw a jab. You know, that's not what it always is.
I hear what you're saying, Ryan. Yeah. It was at the top of your list. Because that's what I'm so excited for.
Okay, but these are games that are lost to time, not games that are soon to have an awesome-looking remake.
Yeah, well, we'll see. I'll believe it when it comes out.
That is true.
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Chapter 2: What exciting announcements are made for the podcast?
Dude, I feel like we talked about it like a year ago, and it's still like, you know, crickets.
Yeah, there's not much going on there for sure.
It's lost again.
Where is it?
2026?
You heard anything about Perfect Dark?
No. So welcome in, everybody. Thank you for joining us. We have a fantastic episode for you today. There's going to be some games that you probably haven't even heard mentioned in a while. There's going to be some hopes about maybe these games will come back at some point. And there's going to be a lot of like, what the heck happened? Like, what happened to that game, man?
So this is going to be a lot of fun. But Man, we are going to start off with a really awesome announcement, something that has us very excited that we kind of want to just announce to the world, to all of our listeners out there, because this is going to be and has already been the catalyst for a lot of really awesome things that everybody is in store for.
So a very good friend of ours by the name of John We are actually bringing on in an official capacity on the podcast or for the podcast to help us out. John is an amazing human. He has a heart of gold. Honestly, his true desire is just to help people in the world. And he's got the heart and the brains to do that. And John has been a friend of ours for a long time.
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Chapter 3: What happened to the game Red Faction?
And then just like kind of one bad...
One bad thing, man, money moves. So it's, it's just, yeah, it's, it's, uh, if you don't perform, then it's just everybody looks at that and it's really hard to get that next kind of, okay, I know this one didn't do good, but we got some really good ideas for this next one. Trust me. Trust me, man. That's what EA says all the time. Trust us, guys. Don't even get me started.
But this is a good question, right? Because why isn't EA learning from this? Like Battlefield, right?
Why didn't they learn? Just let the series die, man. That's what THQ did with Red Faction. And then EA's like, nah, man, we're just going to keep making these. You throw enough darts, one of them will be okay?
Dinguses like us will keep buying it.
Like, well, maybe. Maybe. You know what I hate? I will absolutely buy the next Battlefield. I know. Me too.
As much as we trash it, it's like, I know. I'm an idiot, man.
I'll buy it.
You're bringing me down. Let's go to the next one. What do you got? What do you got? Let's go.
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Chapter 4: Why did the Deus Ex series fade away?
You could traverse with the night vision and the combat, the gun... Was this like Splinter Cell? Was this like a spy espionage type game? It was very much spy espionage, just a lot like Splinter Cell. I think almost... I mean... I don't know.
I may be totally way off base, and I'm just going off the cuff here, but Splinter Cell may be kind of the carry-on, the spiritual successor, if you will, of Siphon Filter. I just remember playing it as a kid, thinking that it was the coolest spy game I had played up to that time, and then it just disappeared. I don't remember playing any more after that.
I don't remember hearing any more after that, and it was one of those that just like... why did this game disappear? Like there was so much there and then it's just gone, you know? And it was just one of those that I think, I think just fits this mold of, of this was awesome. It hit hard and then it disappeared, you know, like, like a one hit wonder type, you know, quote unquote type. Yeah.
But this is the thing, right? Because it's like, I have heard a lot of people talk about siphon filter and I know that this is an older game, uh, Um, I never, this is one that I'm just kind of completely ignorant to, to be honest, other than the name and other than hearing friends talk about it, like back in the day. So it's like, there was obviously something there that resonated with people.
And then it just went nowhere. And it's like, why, you know, was it fighting in the studio? Like, is that they just couldn't get along anymore. And they're like, I'm out, you know? And then it's like, the game's just sitting there, just like reaching out, like, but what about me? I'm a good game.
You know, make more. Yeah, man, you, you missed out for sure.
Cause it was one of those that, um, at its time for sure was, was definitely next level. It was something that I remember just this, this subway level and, and you're trying to go through these tunnels and you're fighting through, through this train car and the subway and you're, it was just something I'd never experienced before. Um, And I was like, this is going to go on forever.
This is awesome. I love this game and I can't wait for more of it. And then I never really had that continuation. I know, like I said, there was more that came out, but it just, I mean, the series just kind of died and obviously we don't have any more now. So it fits the mold, but it was just, it's just a bummer.
I feel like the first Splinter Cell, and again, I could be wrong on this, but I almost wonder if it was just overshadowed. Like somebody did it better than them. I feel like that's the general kind of tingle is like they had something and then somebody came along and went, let's let us introduce you to Splinter Cell.
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Chapter 5: What is the story behind Siphon Filter?
Yeah, it was Capcom.
Mega Man was Capcom if I remember right. Yeah, yeah. And it's weird to me because I remember playing Mega Man on the old Nintendo. Dude, the premise of those games where it was platforming, it was shooting, it was boss fights. You got the boss abilities, dude. Like... that's the only, I'm, there may have been other games that did it before then, but that's the game to me.
That's like, dude, you fight this boss and you beat this boss. You get their ability.
Yeah.
And it was like the leaf shield and the bubble and you know, I mean all that stuff. And it was like, yes, you could play that game in any order. And it was super hard to beat some of those bosses like Nintendo hard. Yeah. Or if you did them in the right order and you got the right ability from one boss, it really simplified the other boss in that case. And then it was like, oh, I'm an idiot.
I should have done this in the first place.
I should have done this way. The most recent thing I can remember is it's not even called Mega Man. It's 20XX. I think it's free. I can't remember if it's free or not or if it's very cheap. But somebody made almost like a remake of Mega Man, and it was just called 20XX. And I remember playing it, and it was so good, dude. Yeah. I don't know what happened to those, man. Like, what's not to love?
Platforming, shooting, boss fights, upgrades, abilities. Like...
Can somebody not bring this into modern times and turn this into... We're getting Mario games, Zelda games, Donkey Kong games left and right. Give us a brand new Mega Man.
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Chapter 6: How did Jade Empire get forgotten?
I wanted to be the one, you know?
And it was kind of like, you know, that guy got lifted up and it's like, yeah.
And you're like, but I wanted to be the one to beat him. Oh, man. Dude, what a great. I freaking miss Mega Man, dude. For sure. All right. What do you got? I'm going to go with just a category of games here. Okay. And there's going to be older people that really are going to just be happy with me right now.
And there's going to be a whole lot of other people that are like, dude, I've heard of these, but I've never played them. So I don't understand. Yeah. I'm just going to group it as a whole, and I'm going to say Sierra Games in general. Oh. Dude, when I was a kid, the games that... I mean, I grew up on Atari. I grew up on Atari 2600, then NES, then Sega.
When we had a computer, well, we always had a computer because my dad was kind of a tech guy. But when we got our first, I think it was like a 386, it could actually do graphics and beep beep sounds and stuff. I remember Sierra was one of the first games that I ever played. And I can't remember if it was like Police Quest or Heroes Quest.
I don't actually remember the very first Sierra game I ever played. It might have been King's Quest. These games were the pinnacle of gaming. They were adventures. They had memorable characters. You had to interact with your environment. You had to solve puzzles. Dialogue mattered. So they were always telling like this really neat story. And then they kind of started to evolve.
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Chapter 7: What makes Twisted Metal a nostalgic favorite?
So there was King's Quest early on where you were just this kind of squire guy walking around this kingdom trying to figure stuff out. And it was always these neat little puzzles where you had to kind of observe things and be like, oh, is that a rock over there? And then you could put the rock in your inventory. And then later on, you'd see a bird in a nest with something twinkling in the nest.
And it was like, if you had the rock, you could throw the rock and then the bird would fly away. And then you'd climb the tree and get whatever the thing out of the nest was. And it was like, they were kind of like, I don't want to call them puzzle games, but they had actual puzzles built into them. And then, dude, then they started to evolve.
Then they turned into Heroes Quest, which got rebranded into Quest for Glory for people that may not remember the old Heroes Quest games. These are the games that I grew up on. Then they started to branch out because we actually had this conversation. They got into these really kind of funny games like Leisure Suit Larry, where these were very adult themed. Yeah.
they were hilarious you know like i remember my parents cracking up playing these and they for being adult they really didn't show a whole lot in that case but it was still like just adult themed and i remember i was a gamer i wanted to see the game my parents like no no you're not coming in here no you know but but then i played them later on i'm like okay well these are hilarious man
Sierra games, in my mind, were some of the best games that ever existed. The only modern games that I can think of that kind of compare or if you've ever played like the Monkey Island games and because they just had one, I think it was two or three years ago that like kind of they did the final chapter of or whatever. That's the very similar style.
Dude, Sierra games, they were like the height of my childhood. It was this weird thing because not everybody had computers. A lot of people had NESs and Segas, but if you didn't have a computer, you couldn't play a lot of these games.
And so it was this rare mix of almost a little bit exclusive, but people that had computers were playing Sierra games, all loved them, and it was just good times, man.
Dude, for sure. And it's funny because it shows the... kind of the broad reach that they had in the longevity. Um, and obviously they're not anything what they were before, but I mean, you say that that was part of your childhood, but also for me, you know, I was born a little bit later. So like the late nineties was when I was kind of,
in my youth and in my gaming peak, you know, no responsibilities. I can just play games. And that's when I had like Half-Life and SWAT 3. I remember it was like one of my favorite games as a kid. And I'm arresting guys and saving people. And just those games... Played different than everything else. And that's bringing it to something newer. That's what I love so much about... Oh, jeez.
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