Live from Gamehole: Create a Campaign With Us! (MD 212)

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Mastering Dungeons 52 min 4 speakers transcribed
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Sean Merwin 0:12
Wow, you guys are lively for a Sunday. It's been so good to see you guys. I haven't seen everybody that I see here, but I've seen a lot of you around the con, which is awesome. One of the reasons I love Game Hall. Thank you for being a part of our community. There's probably someone in here who's like, what's mastering dungeons? Thank you. Well, we're still trying to find out.
Chris Perkins 0:38
Mastering Dungeons is the number 1.5 podcast in all the realms. All the realms. All the realms. I'm Sean Merwin. This is my co-host, Teos Abadieh. Welcome to this live recording of Mastering Dungeons. So normally we would have some very witty banter, but all the wit has left my body. So normally then what we would do after the witty banter is take questions from our listeners. Guess what we have here, Mr. Teo Sabadilla. Listeners. We have listeners. Listeners. And so what I think we should do is take some live questions from our listeners, put us on the spot. If you have a question for us, raise your hand and let us know what you would like to ask. Yes.
Listener (Aaron) 1:29
How does it feel to always be just number two to the elders broadcast?
Chris Perkins 1:35
The question was, what was it like? And since I am on that podcast, Teos, what does it feel like? Man.
Listener (Aaron) 1:47
What's the Eldridge forecast?
Sean Merwin 1:50
Oh, wow, yeah, yeah. No, you know, I love watching the Eldritch Lorecast because it is such a different vibe. And I often watch it on the treadmill and then try not to laugh off the treadmill, you know, like where you don't pay attention to what's underneath you. I like that we're different. How does it feel to be number two? You know, we're also number two to like Mike Shea's podcast and to a lot of good things. And so whenever something is great and I am less than that, I'm totally okay with that.
Chris Perkins 2:20
Absolutely. Absolutely. I love it as well. Yes, right here.
Teos Abadie 2:23
What did you see this week that piqued your interest, that you're taking home with you, that maybe surprised and delighted or dismayed you?
Chris Perkins 2:32
Okay. The question was, in case we didn't pick it up, what did we see this week, this weekend, that surprised us, delighted us? You want to take that first?
Sean Merwin 2:42
Sure. So I played the one ring three times, 2.5 times. And I really am filled with excitement over sort of how they do these journeys and how they do roles in various parts of the game and combat and other areas. I think that's really fertile ground for my brain to just start processing. So I'm excited to do a campaign. I'm excited to actually read the rule books rather than just play it. Yeah, that's got me really excited.
Chris Perkins 3:09
What got me excited was playing the AD&D one-hour 50th anniversary game, reminding me that while that game wasn't perfect, no game is perfect, and what that game did for... The industry for its players for the last 50 years is amazing because there was nothing else like it. And while we might not use that technology, the heart of the game was there and is still here. And if we can keep capturing that, and no matter what game we make, whether it's a high
Sean Merwin 3:44
rules dense game or just a fun storytelling game to keep that heart captured is so important and we like talking about that kind of game side of things but there's also the kind of interesting side of things and on that side I was part of a POC dinner and then a POC mixer event and and seeing all of these many of them are newer creators uh who are coming into the space and bringing in different ideas and perspectives uh that was really good and it's really nice because you start out and you're all kind of looking at each other and you start trading stories and you realize how universal all of our concerns and worries are as creators um and some of the opportunities that they're exploring that was super super cool i can't share any of the details but there's some really neat stuff being talked about that to me are just like
Sean Merwin 4:33
It's like a flag in the sand of in this moment, this thing could kind of be created. And so I'm excited for where that can go.
Chris Perkins 4:38
And the 50th anniversary gave us the impetus to do the history of all the editions and all the different versions of the game, and some of the stories that came out of there were both revelatory and fun and terrifying, and it shows you the diverse history of this game, where it has come through, some of the tragedies it's come through, but the joys that it's also brought.

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