Tim Sweeney
👤 PersonAppearances Over Time
Podcast Appearances
And when we got into Unreal Engine a few years later, the interplay between us building a game and us building tools that were widely used by others was a critical part of that. And I think that's the sole reason that Epic has been massively successful.
And when we got into Unreal Engine a few years later, the interplay between us building a game and us building tools that were widely used by others was a critical part of that. And I think that's the sole reason that Epic has been massively successful.
And actually, the reason that we've survived all of this time is that by serving both creators and gamers, we've been able to weather the ups and downs of the game industry. It's a brutal place for companies. And we've been able to survive every financial downturn. And sometimes the engine's been funding the business because we didn't have a game.
And actually, the reason that we've survived all of this time is that by serving both creators and gamers, we've been able to weather the ups and downs of the game industry. It's a brutal place for companies. And we've been able to survive every financial downturn. And sometimes the engine's been funding the business because we didn't have a game.
And actually, the reason that we've survived all of this time is that by serving both creators and gamers, we've been able to weather the ups and downs of the game industry. It's a brutal place for companies. And we've been able to survive every financial downturn. And sometimes the engine's been funding the business because we didn't have a game.
And sometimes the games have been funding the business. And it really set a principle in our culture that's persevered and is continually brought to the forefront.
And sometimes the games have been funding the business. And it really set a principle in our culture that's persevered and is continually brought to the forefront.
And sometimes the games have been funding the business. And it really set a principle in our culture that's persevered and is continually brought to the forefront.
Yeah, and it's something we aim to do more and more fully over time. In the course of building Fortnite, we've built a lot of other tools that are useful for us too. It's not just a game powered by Unreal Engine, but it's also a social ecosystem where people can make friends and voice chat and get together and party. So we've opened up all of those social features into epic online services.
Yeah, and it's something we aim to do more and more fully over time. In the course of building Fortnite, we've built a lot of other tools that are useful for us too. It's not just a game powered by Unreal Engine, but it's also a social ecosystem where people can make friends and voice chat and get together and party. So we've opened up all of those social features into epic online services.
Yeah, and it's something we aim to do more and more fully over time. In the course of building Fortnite, we've built a lot of other tools that are useful for us too. It's not just a game powered by Unreal Engine, but it's also a social ecosystem where people can make friends and voice chat and get together and party. So we've opened up all of those social features into epic online services.
And we give them away to all developers for free because we all benefit from growth in that user base. Our goal is ultimately to build the company's products on the same technology that we share with everybody else and to help that foster a bigger and bigger ecosystem over time where everybody benefits.
And we give them away to all developers for free because we all benefit from growth in that user base. Our goal is ultimately to build the company's products on the same technology that we share with everybody else and to help that foster a bigger and bigger ecosystem over time where everybody benefits.
And we give them away to all developers for free because we all benefit from growth in that user base. Our goal is ultimately to build the company's products on the same technology that we share with everybody else and to help that foster a bigger and bigger ecosystem over time where everybody benefits.
So the internet is a funny thing. It started out as this defense department research project called the ARPANET, the Advanced Research Project Agency Network. And it was kind of like this revered secret thing that became more and more open as they connected universities. Universities connected to the internet in the mid-1980s. And so if you were...
So the internet is a funny thing. It started out as this defense department research project called the ARPANET, the Advanced Research Project Agency Network. And it was kind of like this revered secret thing that became more and more open as they connected universities. Universities connected to the internet in the mid-1980s. And so if you were...
So the internet is a funny thing. It started out as this defense department research project called the ARPANET, the Advanced Research Project Agency Network. And it was kind of like this revered secret thing that became more and more open as they connected universities. Universities connected to the internet in the mid-1980s. And so if you were...
at a prestigious institution with access to computers, you could get on there. But the consumer back then, we just had these modems. This thing you plug into your phone line, and it dials up a phone number and then sends wild sound effects over the telephone line to send digital signals back and forth. And these were really slow. The first modem I had was 300 watts.
at a prestigious institution with access to computers, you could get on there. But the consumer back then, we just had these modems. This thing you plug into your phone line, and it dials up a phone number and then sends wild sound effects over the telephone line to send digital signals back and forth. And these were really slow. The first modem I had was 300 watts.
at a prestigious institution with access to computers, you could get on there. But the consumer back then, we just had these modems. This thing you plug into your phone line, and it dials up a phone number and then sends wild sound effects over the telephone line to send digital signals back and forth. And these were really slow. The first modem I had was 300 watts.