Jane
👤 PersonAppearances Over Time
Podcast Appearances
The DeSondre family.
The DeSondre family.
Yeah. I actually put my thoughts and kind of summarized the story to this point because it took... I had to like... It's hard. Well, yeah.
Yeah. I actually put my thoughts and kind of summarized the story to this point because it took... I had to like... It's hard. Well, yeah.
Yeah. I actually put my thoughts and kind of summarized the story to this point because it took... I had to like... It's hard. Well, yeah.
Okay, so... So here's kind of the brief summary, all right? The DeSondra family, as Josh was saying, it's Renoir, who's the father, Aline, who's the mother, Clea, who is the sister, Verso, who's the brother, and Alicia, who also is Mael in the game. They possess the ability to create these immersive worlds through painting on a canvas.
Okay, so... So here's kind of the brief summary, all right? The DeSondra family, as Josh was saying, it's Renoir, who's the father, Aline, who's the mother, Clea, who is the sister, Verso, who's the brother, and Alicia, who also is Mael in the game. They possess the ability to create these immersive worlds through painting on a canvas.
Okay, so... So here's kind of the brief summary, all right? The DeSondra family, as Josh was saying, it's Renoir, who's the father, Aline, who's the mother, Clea, who is the sister, Verso, who's the brother, and Alicia, who also is Mael in the game. They possess the ability to create these immersive worlds through painting on a canvas.
that are powered by their thoughts and their painting styles, and they bring things that are in their real life into the game, like Monoko and I can't remember the little totem's name, like Monoko's friend's name.
that are powered by their thoughts and their painting styles, and they bring things that are in their real life into the game, like Monoko and I can't remember the little totem's name, like Monoko's friend's name.
that are powered by their thoughts and their painting styles, and they bring things that are in their real life into the game, like Monoko and I can't remember the little totem's name, like Monoko's friend's name.
Nako, yeah, thank you. But they're, like, inspired by their dogs, like their pets in real life. And the gesturals are all, you know, paintbrushes because their paintings are so good. Oh!
Nako, yeah, thank you. But they're, like, inspired by their dogs, like their pets in real life. And the gesturals are all, you know, paintbrushes because their paintings are so good. Oh!
Nako, yeah, thank you. But they're, like, inspired by their dogs, like their pets in real life. And the gesturals are all, you know, paintbrushes because their paintings are so good. Oh!
That's crazy. Again, there's all these little seeds that get planted through the games that really pay off between Act 2 and Act 3. Anyway, so by projecting their consciousness into these canvases, they're able to kind of live inside these worlds as an escape. But the longer they stay in them, their health... they start to like kind of lose themselves.
That's crazy. Again, there's all these little seeds that get planted through the games that really pay off between Act 2 and Act 3. Anyway, so by projecting their consciousness into these canvases, they're able to kind of live inside these worlds as an escape. But the longer they stay in them, their health... they start to like kind of lose themselves.
That's crazy. Again, there's all these little seeds that get planted through the games that really pay off between Act 2 and Act 3. Anyway, so by projecting their consciousness into these canvases, they're able to kind of live inside these worlds as an escape. But the longer they stay in them, their health... they start to like kind of lose themselves.
So Aline and Renoir, both artists, uh, like in the very literal sense, Verso is a musician and they kind of like to stay in them a little bit. Aline warns Renoir not to lose himself in the painted worlds. Their son Verso, uh, creates his own kind of realm and fills it with these mannequin gesturals and characters that are based on his childhood toys and pets. So like, uh, Eskia is like a toy.
So Aline and Renoir, both artists, uh, like in the very literal sense, Verso is a musician and they kind of like to stay in them a little bit. Aline warns Renoir not to lose himself in the painted worlds. Their son Verso, uh, creates his own kind of realm and fills it with these mannequin gesturals and characters that are based on his childhood toys and pets. So like, uh, Eskia is like a toy.
So Aline and Renoir, both artists, uh, like in the very literal sense, Verso is a musician and they kind of like to stay in them a little bit. Aline warns Renoir not to lose himself in the painted worlds. Their son Verso, uh, creates his own kind of realm and fills it with these mannequin gesturals and characters that are based on his childhood toys and pets. So like, uh, Eskia is like a toy.