Jane
👤 PersonAppearances Over Time
Podcast Appearances
more and more ended up becoming like my glass cannon where I'm like, Oh my gosh, this, she can hit hard, but she needs, she needs some protection. And Luna became, you know, she's a very versatile character and she ended up healing. And then she was also got the great elemental damage. And then Sial, uh, I loved her, um, her combat, uh, dynamic, um, her combat mechanic.
So it ended up being mostly them, and then if I needed some light damage, I brought Verso in once in a while. But by the time Minoko came in, I was like, you know, I have to earn all of his skills separately, and then it's just kind of like a lottery system as far as when you'd be able to maximize on them. But towards the end game, he was a main. He was like he never left my party.
So it ended up being mostly them, and then if I needed some light damage, I brought Verso in once in a while. But by the time Minoko came in, I was like, you know, I have to earn all of his skills separately, and then it's just kind of like a lottery system as far as when you'd be able to maximize on them. But towards the end game, he was a main. He was like he never left my party.
So it ended up being mostly them, and then if I needed some light damage, I brought Verso in once in a while. But by the time Minoko came in, I was like, you know, I have to earn all of his skills separately, and then it's just kind of like a lottery system as far as when you'd be able to maximize on them. But towards the end game, he was a main. He was like he never left my party.
He gets very strong. Yeah.
He gets very strong. Yeah.
He gets very strong. Yeah.
Yeah, they snuck that shooting in, that shooting dynamic in pretty cleverly. Like, did you get to some of the Patank, you know, the little, like, circle? Like, I remember, like, gosh, this thing is freaking hard to kill. And, like, what I didn't realize is, like, you shoot the orb and then the orb is kind of all over the place and they cast Dizzy on. Yeah, exactly.
Yeah, they snuck that shooting in, that shooting dynamic in pretty cleverly. Like, did you get to some of the Patank, you know, the little, like, circle? Like, I remember, like, gosh, this thing is freaking hard to kill. And, like, what I didn't realize is, like, you shoot the orb and then the orb is kind of all over the place and they cast Dizzy on. Yeah, exactly.
Yeah, they snuck that shooting in, that shooting dynamic in pretty cleverly. Like, did you get to some of the Patank, you know, the little, like, circle? Like, I remember, like, gosh, this thing is freaking hard to kill. And, like, what I didn't realize is, like, you shoot the orb and then the orb is kind of all over the place and they cast Dizzy on. Yeah, exactly.
Yeah, that's the order they recommended. Yeah, that's kind of what I did too.
Yeah, that's the order they recommended. Yeah, that's kind of what I did too.
Yeah, that's the order they recommended. Yeah, that's kind of what I did too.
This is really where it went from being kind of a linear, pretty straightforward story about, you know, hopelessness and a grand antagonist and, you know, some supporting characters to a, oh, wow, this is a lot deeper than I thought.
This is really where it went from being kind of a linear, pretty straightforward story about, you know, hopelessness and a grand antagonist and, you know, some supporting characters to a, oh, wow, this is a lot deeper than I thought.
This is really where it went from being kind of a linear, pretty straightforward story about, you know, hopelessness and a grand antagonist and, you know, some supporting characters to a, oh, wow, this is a lot deeper than I thought.
Yeah. And I don't know if it's too early to say this, but, you know, that it ends up becoming like the story is about the cycle of grief, you know, like rather, rather than just like fighting some big world ending enemy, it's like this perpetual cycle of grief that you're, you're playing through and how the different parties, parties are affected by it and stuff, man. I just, dude, I'm like,
Yeah. And I don't know if it's too early to say this, but, you know, that it ends up becoming like the story is about the cycle of grief, you know, like rather, rather than just like fighting some big world ending enemy, it's like this perpetual cycle of grief that you're, you're playing through and how the different parties, parties are affected by it and stuff, man. I just, dude, I'm like,
Yeah. And I don't know if it's too early to say this, but, you know, that it ends up becoming like the story is about the cycle of grief, you know, like rather, rather than just like fighting some big world ending enemy, it's like this perpetual cycle of grief that you're, you're playing through and how the different parties, parties are affected by it and stuff, man. I just, dude, I'm like,
The DeSondre family.