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The Instance: World of Warcraft Podcast

The Jason Schreier Interview: Games, Blizzard, and The Industry

Fri, 10 Jan 2025

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If you pay attention to the games industry, then you know our guest’s work quite well. Jason was very nice to sit down with Scott for a one-on-one discussion ranging from his career in games journalism, to what made Blizzard what they were and what they would become. And lots more. Give it a listen! Hosted on Acast. See acast.com/privacy for more information.

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Full Episode

2.492 - 18.963 Scott Johnson

Hey everybody, welcome to a special one-off episode of The Instance and Core. This is going to go up on both feeds. And this is Scott Johnson, of course. Thank you all for being here. You're about to hear a very cool interview, I think. I'd like to welcome one Jason Schreier to the show, a games journalist and author known for his in-depth industry coverage.

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19.023 - 35.394 Scott Johnson

Great books like Press Reset and Play Nice, which I just recently read. Fantastic book. He's currently reporting for Bloomberg News. Jason, thanks for being on the show. Hey, Scott. Thank you so much for having me. Yeah, it's great to have you. It's been kind of a few years of me wanting to reach out and have a discussion.

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36.795 - 51.465 Scott Johnson

Given your status, I don't even know how you feel about this particular status, but when people think of who's out there really poking holes in things in the games industry in terms of journalism, your name is always coming up. Is that a weird thing for you to know that you're that guy? Absolutely.

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52.445 - 78.143 Jason Schreier

It is a weird thing. Yeah, I mean, I'm proud of it and proud of the work and proud of all of the people over the years who have spoken to me and told their stories and trusted me. I'm proud that I've been able to earn that trust. And yeah, I mean, I certainly don't have any complaints about it. It helps me do my job a little bit better and helps me tell people's stories better.

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78.383 - 91.73 Jason Schreier

which gets more information out there and gets more people educated on the realities of the video game industry. So that, to me, seems like a win. If I can kind of leverage that quote-unquote fame or notoriety into telling more stories, that is a win for me.

96.952 - 118.414 Scott Johnson

Well, let's talk more about that. You're known, obviously, for kind of hard hitting games industry coverage. Sometimes breaking news about an upcoming layoff will come through one of your channels, social media or something or something you've written. Sometimes you're the first to kind of know why something didn't happen or something got canceled or something like this.

119.355 - 133.386 Scott Johnson

And I'm just curious how you got there. I mean, I assume games have been a big influence on you for a long time, maybe since childhood. But what led you down the road that would take you, I guess, all the way to NYU and graduating and then off into the games business as a journalist?

134.249 - 153.318 Jason Schreier

Yeah, I'll try to give the abridged version of my life story here, which is that I had always wanted to be a writer. And I discovered journalism in high school, joined my high school paper, kind of fell in love with it then, and then did some writing for my college paper as well.

153.478 - 174.649 Jason Schreier

And then after school, when I graduated, I was trying to figure out what I wanted to do with myself and wound up doing some kind of freelance reporting and wound up doing local journalism for this outlet that was covering nearby my hometown where I grew up because I moved back with my parents for a little bit after I graduated college. And I'll never forget this.

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