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Ruby Rogues

272 RR Game Development and RubyMotion with Amir Rajan

Wed, 10 Aug 2016

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01:42 - Amir RajanTwitterGitHubBlogA Noble CircleSurviving The App Store: How to Make It as an Indie Game Developer by Amir Rajan02:24 - A Dark Room (ADR); Revenue and DownloadsRevenue Updates for A Dark Room et al09:16 - Quality, Heart and Soul, and Putting Yourself Into a ProductiPhreaks Show Episode #161: Successful Indie iOS Game Development with Amir Rajan14:31 - Choosing RubyMotionAlbacoreNeXTSTEP17:43 - Objective-C vs RubyHipByte/Flow21:51 - Cross-platform Availability23:53 - ADR => Watch/TV Capability with RubyMotion26:17 - The Ecosystem in iOS and RubyMotion28:11 - Code Structure29:58 - Testing; UI Automationmac_bacon  31:29 - Open Source and Proprietary33:15 - Other ComponentsUIkitSpriteKitmotion-gameCocos2d-xCocoaPods34:07 - Going on a Sabbatical40:58 - .NET => RubyInversion of Control; (IoC) Container PicksTransistor (Amir)Hoplite (Amir)Alto's Adventure (Amir)Shadowrun: Dragonfall (Sam)Minecraft: Story Mode (David)Sriracha and Egg in Ramen (Chuck)Ruby Rogues Facebook Page (Chuck)Special Guest: Amir Rajan. Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacyBecome a supporter of this podcast: https://www.spreaker.com/podcast/ruby-rogues--6102073/support.

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