The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
The Trouble with Crafting – Lazy RPG Talk Show
Mike Shea
But it does have, as you notice, like secrets and clues, key NPCs, the adventure hooks, which is sort of like your strong starts, different random encounters that might occur in the location. I have a whole section here for DC damage and traps so you can drop in your traps when they make sense and when the pacing is right. Different locations, treasure, and then further adventures.
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