The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
The Trouble with Crafting – Lazy RPG Talk Show
Mike Shea
And I think like if you can figure out a way to add that kind of simplicity of the challenge into the game, that can work really well. Particularly if you're not rolling damage, you look at how they do damage in Numenera because that means you can have a much more streamlined hit point meter than the big ass meter that exists in 5e.
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