The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
The Trouble with Crafting – Lazy RPG Talk Show
Mike Shea
Maybe we'll even compare the crafting systems of the different ones and think about them from this perspective of how do you deal with scarcity? How do you deal comparing this to random loot? How do you deal with the concern of a best-in-slot item that means they're never going to want another item? How do you deal with all of these different factors? How do you deal with the factor of time?
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