The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
The Trouble with Crafting – Lazy RPG Talk Show
Mike Shea
So that means you might want to re-roll certain properties by going through a dungeon again and again. So when you come up with a system... where you can aim towards an optimal thing. You don't actually want the players to reach that optimal level because then the rest of it becomes boring. And I think the same thing is true when we look at tabletop role-playing games.
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