The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
Session Prep and Encounter Building in the D&D 2024 DMG – Lazy RPG Talk Show
Mike Shea
So that shows you that when you get to four, the experience point method and the what I call the Paul Hughes method, because Paul Hughes, the designer for the Monstrous Menagerie, came up with the idea of like the one time, you know, when a monster is equal to the character's average level. that is about as big a monster as you want.
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