The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
Ruins of Blood and Sand – Dragon Empire Prep Session 5
Mike Shea
There's recognition if you read the design of Tales of the Valiant that, yes, our monsters hit harder because our characters are more robust, but they don't really have more hit points and they can still drop. And we were having characters that were getting dropped with a single shot fighting those awakened trees. So that was an experience that I have now experienced myself and seen in play.
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