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The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish

Mugdulblub – Shadowdark Gloaming Session 44 Lazy GM Prep

981.287 - 1009.67 Mike Shea

Failure destroying Mugdlblub too soon means Mugdlblub still exists in other worlds. So that's some tricky business. Are there mechanics associated with this? A fun thing we could do... is one of those worlds when they pierce, if they place down the thing, and there'll be some kind of fun, I think it'll be mostly like, well, how do they do it? We won't just fall back to ability checks, right?

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