The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
Monster Manual Concerns – Lazy RPG Talk Show
Mike Shea
But if I roll a die and it comes up with something, that's just how the game works. And maybe that makes sense, right? Because you're building a stochastic system. You're building a randomly based world where none of us know how this is going to go. And I'm appreciative of that. I think that rolling random encounters is cool. I think the idea of rolling attitudes is cool.
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