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The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish

Kobold Press Encounter Builder – Lazy RPG Talk Show

2914.969 - 2934.723 Mike Shea

first, second, OD&D, and stuff like that, had set ranges for things that were like skills, like bend bars and lift gates, or disarm traps, or sneak, had fixed rates for the character that would go up with character level. And they would get better at it as they got better in character level, but the rate was not determined by other things.

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