The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
Independent Spaces for RPG Discourse – Lazy RPG Talk Show
Mike Shea
was the lead of the design teams that back then it said that is not true it actually absolutely was a strategy to try to make fewer products and make an entire year's worth of like a cornerstone that had a theme to it and had a set of books that all match that theme which we remember you remember like the tomb of annihilation themed year and the the year where they focused on storm king's thunder they had like matt mercer running game set in storm king's thunder so you could see where that strategy was there
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