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The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish

Four Histories of D&D – Lazy RPG Talk Show

3305.211 - 3326.409 Mike Shea

you can describe that sometimes if you have a lot of monsters you want to shake things up then you might want to change up the mechanics a little bit changing something into a blast for for example so again i know how a fireball works right i think we all anybody that's run games for a while understands how a fireball works what you can do is say well what if he does like a necrotic blast instead of a thing well we know that 28 is the damage per round

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