The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
Experiences at Gamehole Con – Lazy RPG Talk Show
Mike Shea
and that's really that key about where is the ball gonna go when it's struck by another ball and that whole idea is you do that for all the npcs who are all the villains who are all the npcs who are the characters and how are they all interacting and how is the story evolving as these things collide i don't have to know three steps out i only have to know what's in the mind of any npc at any given point and what happens when you hit him when when when a character brings them something or talks to them what path would they take given what the characters did
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