The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
D&D 2024 Tool DCs – Lazy RPG Talk Show
Mike Shea
that's the key you're not doing it for revenge you're not doing it because you're mad you're not doing it because you're bored you're doing it because you want your players to have a good time if that good time means increasing the threat so things seem more dangerous go ahead and tweak that dial up if it means hey the battle's taken a whole long time the characters have already done a really good job they got over the excitement they've managed to turn the tide maybe you start lowering the hit points so the battle will end sooner you are totally given permission to do that it can totally work and it works just fine
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