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The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish

2024 D&D for Free – Lazy RPG Talk Show

2416.353 - 2435.062 Mike Shea

And in this case, it's 2D6 plus the charisma modifier of like whoever's talking to them. And this way you can kind of roll to determine what they are doing at any given time. Very straightforward system for handling all three of these things. And if you think about it, the reason why old school games have this is there's such a focus on random encounters as a style.

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