Rust in Production
Zed with Conrad Irwin
Conrad Irwin
So as you mentioned, we have the ability to do multi-key keystrokes. So if you do a G and then an R, it goes to all references in that mode. And so that piece is a state machine of like, okay, is there a key? Like, could it be a pending match? Is it something else? But once it's happened, it really just happens. And it's kind of like a callback into the rest of the code.
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