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Rust in Production

Zed with Conrad Irwin

614.301 - 639.101 Matthias Endler

Can you just quickly and briefly describe to us how that part works, how that part of set the keyboard input works? Because in my mind, it's event based. You have things like you definitely don't want to block the rendering in any way. You probably need to do that asynchronously or event based. But I don't want to put words into your mouth. I want to hear from you. How does that part work?

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