Rust in Production
Zed with Conrad Irwin
Conrad Irwin
Primarily speed of fixing things. And so Zed moves very quickly compared to any other software team I've worked on. I've never been moved along so quickly. And so we're very careful to avoid putting things in the way that will move slowly, and particularly unnecessary abstractions. So we spend a lot of time trying to make the macOS integration feel right.
0
💬
0
Comments
Log in to comment.
There are no comments yet.