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Rust in Production

Zed with Conrad Irwin

3165.361 - 3186.84 Conrad Irwin

There are obviously other implementations, like some go directly to the debuggers. But what I imagine we'll do first is kind of support the debug protocol, kind of punt a little bit on the languages that don't work with that and make it a language problem. But I hope if we do that, we can kind of like language servers. We get most of the benefit with a tenth of the work.

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