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Rust in Production

Zed with Conrad Irwin

2494.146 - 2514.054 Matthias Endler

You want to make this thing as fast as possible. And one suggestion of various people that come from systems level programming languages like C++ and C is that you want to avoid allocations. You want to make everything a view into memory as much as possible. And you want to deal with the raw data as much as possible.

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