Rust in Production
Zed with Conrad Irwin
Conrad Irwin
and that means that we are not CPU-bound when it comes to rendering stuff, unlike, say, a VS Code or an HTML that has to do a lot of CPU work to get stuff onto the screen. Ours is all GPU out there. And so that's kind of the biggest difference, I would say. Also, because of the time we started it, language servers are built in in VS Code. Each language server is wrapped in an extension.
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