Rust in Production
Zed with Conrad Irwin
Conrad Irwin
Keeping it simple and building it ourselves, I guess the two parts of that. So internally, we have a bunch of branches, one for each kind of version. So right now we're on 149 stable, 150 preview. Any commits that get added to those branches don't do anything until you run a script, which is script trigger release, and you give it a table of preview. That kicks off a build that uploads to GitHub.
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