Rust in Production
Zed with Conrad Irwin
Conrad Irwin
And so we have several different solutions for, okay, here's the editor, we'll send events this way, or you can observe it and get things out. But it's not as easy as it would be in a language like JavaScript to just, okay, we'll plonk this thing on the side and the editor could talk to it and it could talk to the editor and we don't have to worry about it.
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