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Rust in Production

Zed with Conrad Irwin

1441.816 - 1466.168 Conrad Irwin

But even things like async traits and stuff like that, there's so much obvious stuff that needs improvement first that I think there's definitely time to figure it out, even if it feels like it's not figured out yet. Come on. What percentage of Z is async? I would guess 50-50, but I don't know. Here we could have a look. But pretty much everything that requires accessing the disk is async.

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