Rust in Production
Zed with Conrad Irwin
Matthias Endler
where we had multiple iterations and we ended up with, anyhow, this error, snafu, and all of these other abstractions that we didn't really have. All of these dependencies are relatively new in comparison to how old Rust is. that took a different turn because it took some time to mature and we didn't really stabilize on one error handling library.
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