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Rust in Production

Zed with Conrad Irwin

1224.535 - 1239.782 Conrad Irwin

I don't know the answer. I think it's, as with all of these things, it's part cultural, part technical. It's hard to write an async runtime because it's such an abstract piece of thing to do. The end result's only a few hundred lines of code, but the right few hundred lines of code, if that makes sense.

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