Rust in Production
Zed with Conrad Irwin
Conrad Irwin
a graphical app so there's kind of a specific thread that coco knows okay like regardless of how busy the system is like we're going to keep this thread running because it's visible to the user and so we wanted to be able to hook into that system and so we have our own async runtime that's not tokyo but but kind of works works in that more ui based way of like if you want ui updates you have to be on the main thread otherwise you have to be on a background thread and we have a bunch of helpers to make sure that your code is always running on the thread you expect
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