Morrus’ Unofficial Tabletop RPG Talk
323 | Diving into the 2024 Dungeon Master's Guide: Insights and Analysis With Mike Shea
PJ Coffey
Well, I feel it's like a mode of play. I don't really feel that the three-person assets really captures the subtleties of what you're doing. Right. I think in the second edition, they said you've got combat, then you've got exploration, then you've got downtime. That sort of mode. You've got Lancer. It says you're either in a mech
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