Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)
Sean Merwin
broken characters and what players do when they have too many options. And if you look at two, you might ask, did designers know this? And so it's like, OK, they did. You know, they did really understand this. They knew this was a problem and they were trying to balance the business side with, you know, you give players too many options, they'll break the game for DMs.
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