Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)
Sean Merwin
One of them is Tony Robertson coming to us via YouTube, who asks, regarding campaign guides, what are you guys' thoughts on how much a setting should change game mechanics? I'm playing in a homebrew Dark Sun game, and Goodberry was taken out, and Create Water was limited. As a player, I like it because it reinforces how this world is different, but it seems to take more effort to get group buy-in.
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