Mastering Dungeons
Wardens of the Eastern Marches! (MD 210)
Sean Merwin
That kind of tension destroyed our game and led to us starting a new campaign. If you deliberately wanted this, you would have allowed for a wait for this to work. And there was nothing there. Nothing adjudicated this or encouraged it or rewarded it or corrected it or spoke to it. It was just, you know, in fact, it destroyed the game when you did these things.
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