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Mastering Dungeons

Recent Game Design Lessons (MD 219)

954.048 - 969.419 Teos Abadie

And so I think the thing is sometimes we have players that are just happy to not be very engaged, which is a separate issue. And that may be a barrier, right? Where you're just, boy, I don't love playing with them because they're, you know, they're distant from it. And they're just sort of moving around.

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