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Mastering Dungeons

Recent Game Design Lessons (MD 219)

754.871 - 777.217 Teos Abadie

The more you make it personal, it becomes more efficient for the player to respond in character rather than always go back and add third person pieces of, Uh, my character says yes to them, you know, like that's extra words rather than just going, yes, we'll do that. And so the more that you're doing kind of important questions back and forth, it just is more efficient to be in character.

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