Mastering Dungeons
Recent Game Design Lessons (MD 219)
Teos Abadie
Teos. I love this question, and it is a perennial question, and it's a perennial struggle for a lot of groups from both directions. And that's the thing I'd first start with is that, you know, not every player wants to be in character. And my first bit of advice is don't just push it. Lead by example, facilitate it.
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