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Mastering Dungeons

Recent Game Design Lessons (MD 219)

4246.52 - 4265.852 Shawn

And it also broke the D&D Encounters mold by being less linear. They wanted you to start in a town and be able to move in different directions. Well, the whole point of D&D Encounters was, if I don't show up a week, I'll just catch up the following week because it's a linear game. And whoever showed up will throw at a table.

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