Mastering Dungeons
Recent Game Design Lessons (MD 219)
Teos Abadie
I love your idea of turning to the player and saying, hey, even if you just shove a bunch of books at them, like there's several Ghostfire gaming books at them and say, hey, what do you like out of this? But then come back and tie it into this fae essence in some way that would probably give you and the player a bunch of ideas that you could play off of, which would be neat.
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