Mastering Dungeons
Recent Game Design Lessons (MD 219)
Shawn
Then we reached out to other publishers to talk to them about what they look for in freelancers and full-time employees. Last week, we talked about lessons that we learned in game design from our earliest projects when we were young alpha streams and young Merwins. Mad wizards. We're not... We're not young anymore. So now we're looking at more recent game design lessons that we have learned.
0
💬
0
Comments
Log in to comment.
There are no comments yet.