Mastering Dungeons
Recent Game Design Lessons (MD 219)
Teos Abadie
Patrick Paladin's been just nailing it. It's been really nice thoughts about different systems, different things that people are talking about and how to implement them. And so this was just really cool. There have been, I think a lot has been written about sort of what sort of hex crawl system do you have and how often should something come up?
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