Mastering Dungeons
PC Creation in 2024 5E and Greyhawk’s Regions! (MD 205)
Sean Merwin
How does the book teach new players how to do a character and what do they emphasize? So the design goal, I think, for this should be is making character creation more streamlined to help the players understand how what they're doing when they create a character translates into gameplay. So they're not surprised. Would you say that's a good goal, Teos?
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