Mastering Dungeons
Monster Manual Design Changes! (MD 226)
Teos Abadie
prep, set up, accomplish before all these bad things happen, to have it feel like the threat is right there. It's like the cinematic thing you're thinking, but that it feels that way gameplay wise is tough. But I think for a session, you know, where you're just shaking things up, I wouldn't be, you know, I mean, this is me, but I wouldn't be so worried about it. And I just go with it and have fun.
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