Mastering Dungeons
Monster Manual Design Changes! (MD 226)
Sean Merwin
Yep. And so I wanted it to not have an alignment. Well, I don't want any of these alignments. Oh, interesting. Because it's otherworldly. As a game master, I want this thing to... This thing should be memorable. If it is the attention of a pit fiend or some demon or devil powerful, it would have rage, it would have avarice, it would have something that would make it memorable.
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