Mastering Dungeons
Monster Manual Design Changes! (MD 226)
Teos Abadie
It can fill in holes, create new mysteries, get people going with it. And especially there, the key that I would look at is. What about the campaign was something that really resonated with people and where they might have more questions, but sort of not won't be jumping right back into it. It's this kind of other side piece. What do you think, Sean?
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