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Mastering Dungeons

Monster Manual Design Changes! (MD 226)

1763.362 - 1782.005 Teos Abadie

And it's great when the ogre goes low in initiative and the mind flayer goes early, right? Like that just it's a better experience when that happens. It makes more sense. It delivers on the promise of what's there. And so, yeah, I will absolutely say a three for the super brilliant mastermind boss. No, that's going to go earlier.

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